Played through the Strategic Model this evening, which went reasonably well. It was a pretty easy victory for the Stronghold, although they rolled well and got a great region on the first turn.
There were a few clarifications, and the sheets could use some reworking. I edited them so that it's possible to use a tracking cube to monitor the attribute values. That should speed up play quite a bit, as there was too much erasing and rewriting.
My initial thought is that it's a little too easy for the Stronghold. Which was the point of making this model to begin with. But I want to play it through a few times in succession before I start the tweaking.
The other issue is that threats might need some work. It's tough coming up with a balanced way for the GM to cause the player's grief, but it's important in such an adversarial style of game. The tricky part is going to be not overwhelming the GM with all the details about how to create threats. I'm thinking in the actual WotA game that I'll maybe just have charts of threats for the GM to choose from, rather than having to build them too much from scratch.
No comments:
Post a Comment